AI Insights · Timothy · April 2023
Top 5 Shoot'em Up Games on iOS in Poland: Q1 2023
Explore the performance of the top 5 Shoot'em Up games on iOS in Poland during the first quarter of 2023, including trends in downloads, revenue, and active users.
In the first quarter of 2023, the top 5 Shoot'em Up games on the iOS platform in Poland exhibited varying trends in downloads, revenue, and active users. Here's a closer look at the performance of each game.
Survivor!.io from HABBY showed a mixed performance throughout the quarter. Weekly revenue saw fluctuations, with a peak of approximately $3.4K at the end of December, tapering down to around $1.5K by the end of March. Weekly downloads were relatively stable, ranging between 1.9K and 3.4K, with a notable increase to 3.2K in mid-March. Active users experienced a decline from 16.5K at the start of the quarter to 9K in early March, before a slight recovery to 10.9K by the end of the period.
Vampire Survivors by Poncle had modest revenue figures, starting from no revenue and reaching up to $198 in mid-March. Downloads fluctuated, with a high of 2.1K in early January and a low of 304 in mid-February, ending the quarter at 307. Active users saw a rise from 5.8K in late December to a peak of 9.8K in mid-March, before settling at 8K by the end of March.
Mighty DOOM from Bethesda, which was released in late March, recorded $639 in revenue in its first week, increasing to $1.3K by the end of the month. The game had a strong start with downloads, maintaining around 4.7K each week. Active users also rose significantly from 3.4K in its first week to 6.3K by the end of March.
Galaxy Attack: Alien Shooter by ABI GLOBAL LTD. experienced steady revenue figures, peaking at $749 at the end of December and fluctuating around $500 for the rest of the quarter. Downloads were relatively low, ranging from 147 to 1.2K, and active users decreased from 5.1K at the start of the quarter to 2.6K by the end.
Lastly, Galaxiga - Classic 80s Arcade by ONESOFT GLOBAL PTE. LTD. showed a varied performance. Revenue started at $444, dipped to $86 in mid-February, and recovered to $416 by the end of March. Downloads saw a consistent increase, peaking at 937 in early March. Active users followed a similar upward trend, starting at 1.5K and reaching 2.2K in early March, before slightly declining to 1.9K by the end of the quarter.
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